Rabu, 14 Maret 2018

MOG ICO

 

Introduction....

Massive Online Gambling (MOG) B.V., hereafter referred to as MOG, is fully licensed and regulated to offer gambling by the laws of Curacao under the Curacao Gaming Authority license number 1668 / JAZ. The company obtained its license in November 2016, and launched its first
game December 2016 under the brand Explosive Gambling.

The vison of MOG is to transform the online gambling industry by introducing a totally new gambling concept. Simply explained all MOG games are based around 5-card draw Poker, where we have added a new and unique approach based on their symbol.
By doing so, we went from 7 462 traditional poker hands to 2 598 960 card combinations. We also
use a fixed fee setup for all games, this mean that all players know how much the house earn, and how much is in the prize pool, contrary to the traditional gambling companies which rarely reveal
details about their game earnings.

The idea to our concept dates back to early 2000's, where one man could not understand why online gambling companies launch the same games online as they are offered in land based
casinos. This is still the case today; the gambling industry is one of the few industries which have not been re-invented by the use of technology.

We all know how email and social platforms have changed how we communicate - Apple killed the CD which iTunes - video stores are a memory off
the past now that everyone stream their movies. But when you gamble online most of the time you play the same game as you would in a land based casino.

We believe that being the first company which reinvent online gambling and put the players first,this will enable us to become the Google / Facebook of gambling. The simple fact is that most
people are being ripped off by traditional online gambling companies with unfair bonus schemes which make player bonuses close to impossible to cash out.
 The UK Gambling Commissions have
started targeting these activities *, but there is no short term solution as all online gambling companies rely on bonus campaigns to attract new players, and for loyalty.
 Looking beyond the bonuses, most casino and lottery games offer poor pay-outs, often as little as 50-70%, in this regards MOG is hugely different, paying out more contribution (90% +).

  • http: //www.gamblingcommission.gov.uk/news-action-and-statistics/news/2017/Time-to-take-action-on-unfair-terms-says-Gambling-Commission.aspx

While our first version of the gambling platform and games do not use blockchain our next version will, with the development starting first quarter of 2018.
Contrary to most online gambling
companies we have developed our own gambling platform, this gives us full control and a flexibility which most gambling companies does not have.

We are not the first gambling project to raise funds by token issuing. But in contrary to most of these projects, we have a unique and new approach. Adding blockchain to an old school gambling model will not make much of a difference; if the game concept is outdated and pay outs are on average then it's difficult to see how adding blockchain will make it a platform for the future.

This whitepaper will address both the technical side and the business side of our project. Please refer to the last page for clarifications about the risk of supporting a project in its early stages.
Citizens of the US, Singapore, China and Hong Kong can not take part in the token issuing.

A REALLY UNIQUE CONCEPT

MV (Massive Online Gambling (MOG) BV) vision is to transform the online gambling industry by introducing a completely new gambling concept. We believe that being the first company to reinvent gambling online and by putting players first allows us to gamble Google / Facebook. Our goal is that by 2025 we will be the largest online gambling company in the world, with a possible valuation of over $ 10 billion.

GAMBLING ONLINE REINVENTED

Most gambling companies, even crypto gambling, base their game on the concept of old land-based gambling with its limitations. MOG is different, we use today's technology to create new and unique games, based around our revolutionary gambling concept.

FAIR AND TRANSPARENT

With us, you never play against home, all our games are between players only. We generate our revenue from fixed costs per round, 5%, which means that we pay more than other gambling businesses (traditional and crypto gambling companies).

LICENSED (LAW) GAMBLING

MOG is a fully licensed gambling company, licensed in November 2016 (Curacao Gaming Authority # 1668 / JAZ). We believe players prefer to play with licensed gambling companies, as this adds an additional layer of trust.

The gambling market..

The gambling market consists of several sectors, generally split into land based gambling (offline) and online gambling.
With recent blockchain projects recently raising funds for cryptocurrency
gambling games / platforms, we might consider this a new sector since these projects do not use fiat currencies.

Land based gambling is a well-regulated market, but there is also a significant illegal market which might be of the same size as the licensed market, if not bigger. Online gambling on the other hand has a very limited illegal market as one need licensing to get funding options such as card
payments.

In regards to cryptocurrency gambling, most of the projects we have looked at would by regulators be classified as illegal as they do not seem to consider licensing and AML / KYC an issue relevant to cryptocurrency gambling.

The data referred to in this document have been sourced from trusted online resources.

Land based gambling(offline)

This sector covers everything from casinos to state owned lotteries and this is by far the biggest sector. Including the state-owned lotteries that may not be very accurate as these operate under a different model, often claiming to be used to raise funds for good causes. Land based
gambling is much bigger in volume than online gambling, with total revenues of $ 359 billion in

Game revenues ranked:

• Casinos $ 132.8 billion (37%)
• Lottery $ 111.0 billion (31%)
• Slot machines $ 69.4 billion (19%)
• Betting $ 36.5 billion (10%)
• Bingo $ 9 billion (3%)

The more well-known gambling cities include Las Vegas, Atlantic City, Monte Carlo and Macau. Many countries do not issue licenses for land based gambling, and some countries which allow casinos to operate do not allow locals to enter to gamble. For the players which can not access land based gambling, online gambling is often the solution.

Countries which try to control
gambling often have a higher number of online players. Norway is a great example; Norsk Tipping, the state-owned lottery and sportsbook provider, is the only help allowed offer games to Norwegian players, because of this limitation Norwegians are among the most eager online gamblers in the world.

Online gambling

Online gambling is growing in popularity, and it is a hugely profitable sector as the operational cost is very limited compared to land based gambling operations.

Regulations are getting stricter, such as in Europe where many countries now require local licensing, but being online,most gambling companies will offer their games worldwide, without local licensing. The size of the market is much smaller than land based gambling, with annual revenues of $ 44 billion.

Game revenues ranked:

• Betting $ 21.4 billion (49%)
• Casino $ 11.8 billion (27%)
• Lottery $ 3.85 billion (9%)
• Poker $ 2.75 billion (6%)
• Logical $ 2.2 billion (5%)
• Bingo $ 2 billion (5%)

Poker, which is probably one of the most talked about online games, only represents 6% of the market. And lotteries which are hugely popular offline only count for 9% online.

 As we wrote in the introduction, we believe that especially lotteries will grow significantly online and could
become bigger than all the other games combined within a relatively short time frame.

Based on this we expect the growth to be bigger than the $ 81 billion which is estimated for 2022. We could well see the market at $ 100 billion in the early 2020s.

CryptoCurrency gambling

This is a fairly new gambling sector, with only a handful companies operating or planning to operate in.

We do not see how cryptocurrency only gambling companies will represent any
major treat to the existing gambling market for some time, but with cryptocurrencies gaining popularity this market could well grow into a decent market size.

The selling points to some of the projects which recently had raised funds from cryptocurrency market seems to be misleading at best, to an extent that we have to question if some of these projects are raising funds for legit reasons.

For example, most cryptocurrencies are gambling companies refer to fiat currency gambling revenues in their whitepaper when addressing the market size and potential relative short term revenues.

 The problem with this is that the total market value cryptocurrency is around $ 500 billion (Jan. 17) while the gambling market was $ 400 billion in 2016 (and even bigger today).

Token Allocation, 75% for sale
Campaign costs: 15 ... Campaign costs: 15 ...
Marketing: 1 ... Marketing: 1 ...Development: 35.0% Development: 35.0%

Jackpots: 4




ROADMAP

Reached

  • 2009

Initial funds to develop and test game concepts

  • 2010-2012

Process of patent application (USA)

  • 2016 JANUARI

The development begins in the first version of the MOG gambling platform

  • 2016 NOVEMBER

Gambling license granted, Curacao Gaming Authority # 1668 / JAZ

  • 2016 DECEMBER

The first game, Lotto Poker, successfully launched

  • 2017 MAY

The second MOG game was launched, Quick Draw Poker

  • 2017 OCTOBER

The Blockchain process begins, ahead of our token offer

Work in progress


  • 2018 MARCH

Work on a new gambling platform with blockchain technology to start

  • 2018 JUNE

The launch of the new platform is planned

  • 2018 JULY

Start developing a variety of casino and poker games based on our gambling concept

  • 2018 SEPTEMBER

MOG will launch the world's largest poker table

  • 2018 NOVEMBER

MOG will launch its unique casino and game

  • 2020

We hope to have one million players

  • 2023

Our goal is to generate 1 billion euros in annual revenue

  • 2025

MOG will be the largest online gambling company in the world
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